WebGL

WebGL is a cross platform, web standard for low level 3D graphics that brings plugin-free 3d to the web, implemented into the browser.

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9.2/10 (Expert Score) ★★★★★
Product is rated as #20 in category 3D Rendering Software
Ease of use
6.5
Support
8.6
Ease of Setup
0.0

WebGL is a cross platform, web standard for low level 3D graphics that brings plugin-free 3d to the web, implemented into the browser.

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Customer Reviews

WebGL Reviews

Jakub P.

Advanced user of WebGL
★★★★★
WebGL - the best way to do 3D

What do you like best?

Runs on all platforms, it's very fast, it's quick both to prototype in and to build something serious. Also tools and libraries are really great especially three.js and specifically react-three-fiber, which allows for functional reactive style in building traditionally object oriented 3d games and apps. The parent organization Khronos Group is really awesome and working on a lot of helpful 3d tools - i love their file format gltf and glb which are the future of 3d transfer - I've been donating to the project for the past few years.

What do you dislike?

There is really nothing I dislike - I've been using WebGL for the past 5 years and I have yet to find something that it's not good for.

Recommendations to others considering the product:

For the first timers I recommend trying it out using react-three-fiber.

What problems are you solving with the product? What benefits have you realized?

Since Apple stopped supporting OpenGL WebGL it's really the only option for all platforms - you build app once and it will run the same on iOS, Android, web, Windows and Mac (I used Electron with great success for those). WebGL is very good way to introduce someone to 3D world - it is easy to understand and very powerful. Good for teams as well as individuals.

Review source: G2.com

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