WebGL is a cross platform, web standard for low level 3D graphics that brings plugin-free 3d to the web, implemented into the browser.
WebGL is a cross platform, web standard for low level 3D graphics that brings plugin-free 3d to the web, implemented into the browser.
Customer Reviews
Jakub P.
Advanced user of WebGLRuns on all platforms, it's very fast, it's quick both to prototype in and to build something serious. Also tools and libraries are really great especially three.js and specifically react-three-fiber, which allows for functional reactive style in building traditionally object oriented 3d games and apps. The parent organization Khronos Group is really awesome and working on a lot of helpful 3d tools - i love their file format gltf and glb which are the future of 3d transfer - I've been donating to the project for the past few years.
There is really nothing I dislike - I've been using WebGL for the past 5 years and I have yet to find something that it's not good for.
For the first timers I recommend trying it out using react-three-fiber.
Since Apple stopped supporting OpenGL WebGL it's really the only option for all platforms - you build app once and it will run the same on iOS, Android, web, Windows and Mac (I used Electron with great success for those). WebGL is very good way to introduce someone to 3D world - it is easy to understand and very powerful. Good for teams as well as individuals.