SpeedTree for Games

SpeedTree for Games is an Award-winning 3D Procedural vegetation middleware product with fine-tuned art controls. Includes Modeler, Compiler, Tree Library and full-source SDK.

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10.0/10 (Expert Score) ★★★★★
Product is rated as #2 in category Gaming Tools
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SpeedTree for Games is an Award-winning 3D Procedural vegetation middleware product with fine-tuned art controls. Includes Modeler, Compiler, Tree Library and full-source SDK.

SpeedTree for Games
SpeedTree for Games

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Customer Reviews

SpeedTree for Games Reviews

Isaac P.

Advanced user of SpeedTree for Games
★★★★★
Best foliage tool by a mile

What do you like best?

I love the ability to procedurally generate unique foliage within a given species to give my scenes that extra hint of realism. The speed with which you can make tweaks and build custom hero prop foliage is game-changing.

What do you dislike?

Speedtree can be a bit glitchy at times when it's trying to figure out the kinematics of complex bends and can take quite a lot of tweaking to get the look you want. That isn't to say that hand sculpting the same tree in ZBrush would be faster, not by any measure but it can be frustrating.

Recommendations to others considering the product:

Use speedtree in conjunction with megascans for photorealistic results.

What problems are you solving with the product? What benefits have you realized?

Speed tree allows my studio to populate our scenes with varied and unique foliage from grass to Giant mythical world trees. All while keeping production schedules and budget in place.

Review source: G2.com

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