Game Closure

Game Closure is a democratizing mobile game development using HTML5, allowing developers to build a games once and launch it anywhere.

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0.0/10 (Expert Score) ★★★★★
Product is rated as #61 in category Game Engine Software
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Game Closure is a democratizing mobile game development using HTML5, allowing developers to build a games once and launch it anywhere.

Game Closure
Game Closure

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Customer Reviews

Game Closure Reviews

Syed Zainul A.

Advanced user of Game Closure
★★★★★
An outdated yet very powerful 2d game development software

What do you like best?

I like game closure cross platform exportability(android,ios,web,mobile-web).It's core engine called timestep which gives out abstract components for the games itself which can be extended according to the need.

It supports both webgl and canvas rendering which is awesome thing.

Support for the plugins for basic needs (ads, parallax, tracking, adventure map) are provided that are easy to import and run with.

You can see your games in a simulator where you can debug your game using the chrome debugger tools or position views according to the needs.

What do you dislike?

Gameclosure is very outdated. It was updated last in 2015.So outdated that the android projects still runs in Ant.Gameclosure team collaborated with other company and made it's engine private for the instant games, so the huge benefit which could be given to the existing developers of gameclosure was lost somewhere.

Links are broken for the docs. Also building project is long process. Even if there is a slight changed to see we have to make the change and reload the project again.

There are bugs within the editor itself also in the other components.

Recommendations to others considering the product:

Checkout other game examples and docs before jumping directly to make games.

Game closure is a great engine for making messenger games.

What problems are you solving with the product? What benefits have you realized?

We are using game closure to make Facebook messenger games as Game closure is super easy to learn as written in Javascript and wrapping Facebook Instant is easy process.

Debugging the game is quite fast.

The most beneficial part is removing the unnecessary components to save the memory for the release as Facebook instant games are memory crucial.

Review source: G2.com

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