More dynamic and fun classes with this software.
What do you like best?
There really are several things that I really like about James.Games, I consider it a very curious, entertaining, fun and super-optimal software when it comes to teaching and learning.
This software is a tool in which I can create games in order to teach my students or to reinforce certain knowledge already given or recently acquired.
I really like to apply this software and this dynamic in my classroom because it motivates all my students too much, everyone is encouraged to participate and everyone learns about the subject.
I have always been enthusiastic about the idea of implementing these types of tools in class because my students do not get bored but rather they get excited and always pay attention to the class.
What do you dislike?
For now I have not found something that I do not like
Recommendations to others considering the product:
Mainly we must accept that we all remember with pleasure the times when, instead of normal lessons, there were games in our classroom. And is that games in the classroom provide more than a change of routine for students, they are also real tools to improve their learning. In summary, the understanding and retention of students is strengthened by providing recreational and informational learning activities.
I changed my learning mode to a more practical one using this software and it was definitely worth it, so I recommend it.
What problems are you solving with the product? What benefits have you realized?
Applying this software in the classroom I have obtained a very beneficial aspect and that is that my students are now more motivated to learn and teach, everything now seems very dynamic and innovative, they are no longer bored in the classroom. They are always active for any educational activity.