A modular, extendable, and easy-to-use physics engine for javascript
A modular, extendable, and easy-to-use physics engine for javascript
Customer Reviews
Vivek d.
Advanced user of PhysicsJSBest Js to work and show the animation loop to our end users.
Physicsjs are easily simulated to calculate the new positions of the object and then we see such a great animations effect which is very fantastic to get updated your screen.
We have a quite different world to see through physicsjs and the world is like the what controls the flow of simulation and keeps track of all the changes of the simulation.
End users experience is fantastic.
We have to very much accurate about the vector scaling of the position x and y directions.
If you don't know the factory patterns in the javascript then it will be difficult to go with the physicsjs.
So if you don't know,please go through it firstly.
Its documentation is not so much detailed so as a beginner it will be hard to work on this Js.
Good to go with physicsjs as it point to game development too.
Business problems
Our project needs some user interaction and good user experience so we find it difficult how a person should stay as long as we needed. So there should a great animation effect and some games should be there. Therefore, we have multiple options to go for the animation. but i find physics js as a topmost used library and even many other developers are easily compatible with this Js.
Benefits
Very good library to work on 2d or 3d modeling of physical objects and easily intergrated with the website.
Not tied to a specific renderer.
Using the AMD pattern and only load when you need.
Multiple extensions to support gravity,collisions,circles,points etc