Best software for creative 3D workflows.
What do you like best?
Stability and flexibility of software. You can do a lot things there and find new awesome ways to solve problems. This software supports many formats. You can import it as many as you need and work with then in any way you need. Batching is one of most important aspects of software. You can make complex python script with many steps, and it will execute just fine!
What do you dislike?
Doesn't understand .jpeg textures. It's really frustrating, because primary textures I use in my 3D models is based on .jpeg .jpg and etc. Sometimes it hangs because of unknown reasons. For example you need to reproject texture from scan to retoped model and it just crashes. So I'm not really pleased about it. Sometimes certain workflows with pointcloud doesn't work well. So I have to switch from Meshlab to other software.
Recommendations to others considering the product:
Meshlab is a great tool to achieve high quality results fast. It requires some knowledge on filters and workflows, but it's easy to crack it. It's possible to implement this software into other software or cloud server. Getting creative with software it's possible to make simple lowpoly 3D models printable. Working with cloud data and using poisson reconstruction gives you more flexibility on scanned mesh detail and etc. So I highly recommend using this software!
What problems are you solving with the product? What benefits have you realized?
Refining scan data, doing smoothing, texture projection from one asset to another. Batch scripting for large amount of models. It's just easier than using 3ds max or other softwares. Also working with volumetric video require hundreds of frames to be refined, decimated and etc. So just build script that does it!